The Nintendo Switch was obviously built with multiplayer in mind. The Joy-Con enable “couch co-op” for gaming sessions with friends anywhere and things like multiple-console linking with Super Mario Party’s Toad’s Rec Room have made apparent that Nintendo has made local multiplayer a key focus for their new hybrid console.
On top of that, games like ARMS, Splatoon 2, and Mario Tennis Aces show an increased focus on both local and online multiplayer, via Nintendo’s upcoming Nintendo Switch Online service.
Nintendo of America president Reggie Fils-Aime acknowledged the focus on multiplayer but assured players that Nintendo “will still have these wonderful single-player experiences like Legend of Zelda: Breath of the Wild.”
Reggie’s full words:
“A core proposition with Nintendo Switch is the ability to be playing a game and having an experience, seeing someone looking over at what you’re doing, and the ability to just pop out a controller, hand it to someone, and to jump into a multiplayer experience really is a key part of the proposition. [Multiplayer experiences are] not exclusive, so we will still have these wonderful single-player experiences like Legend of Zelda: Breath of the Wild.
The ability to have a multiplayer experience was a key part of the thinking for the Nintendo Switch.”